Jump to content


Highest Reputation Content


#123608 Presidential Address and Site News Update - 21712

Posted by Joshua Barnett on Star Date 21712.06 @ 21:54 (09:54 PM)

Hello Fed-Space Membership.

 

I’d like to take a few minutes of time to address some points that have been coming up in discussion between some members of the leadership team, as well as make some announcements about upcoming events and news about the site.

 

The site membership hovers at around 75-80 players as I write this.  Our recruitment and attrition roughly equal, so we have stayed at around 80 members for the past 2-3 years.  This is a sustainable level, and while I’d be very happy to see our membership grow, I’ve always said I’d prefer a core of strong, committed players vs a large mass of players who don’t believe in the core values of our game.

 

Sadly, that is partly what has inspired this message.

 

Federation Space is a place for writers and roleplayers to come together to collaboratively tell stories set in the Star Trek universe. But over the past few years we have noticed a trend in both new and veteran players who don’t put in the effort to write good stories, who don’t interact with their peers, and who can’t be bothered to maintain and promote the spirit of Federation Space.   This is obvious in a number of ways:

 

●     Slow Posting Rates/Whining about having to post:  Federation Space is a hobby.  It should not be viewed as a ‘chore’ where you ‘have to post’.  It should be something you look forward to participating in.  I get very tired of hearing (and I will admit I am a victim of saying it sometimes), “I guess I need to post” or “I really need to post, but…”.  What we should be saying is, “I really want to post today.” 

○     We make time for the things we want to do. If you are coming up with excuses why you aren’t posting, or whining about posting, then maybe you should be asking… do I really want to be here? If the answer is yes, then you need to look at adjusting your attitude a little.

○     “Yes, but I also have 8 NPCs, GM, and AI roles.” If you can’t keep up with all your roles, then maybe you need to have an honest look at your capacity. Some people can post for a Main PC, an alt-PC, a GM, AI, and multiple NPCs. Some people can only manage one PC. And both are just fine. There isn't one "right way" to play FedSpace. But just be honest with yourself with what you can and can't do.

○     “I’m too stressed because fill in reason” to post. “I’m too busy to post”. We’re all busy, we’re all stressed. As a hobby, Fed-Space should relieve that stress.  This is not to say I don’t understand the need to slow your posting rate, take an LOA, step back from NPCs, etc. if you have a life event that interferes.  But that should be the exception, not the norm.

●     Lazy posting: It’s blindingly obvious when you don’t use spell check. It’s obvious when you haven’t read other players’ or the GM’s posts. We all miss cues now and again but it shouldn’t be more than 10-15% of the time at most, and ideally much less.  You should always read all posts in the thread you are in and any threads affiliated with your plot--I always re-read everything since I last posted in a thread when I am about to post a reply. This is a collaborative game; you’re missing the point if you ignore other players’ posts. Not only that, but it’s disrespectful. How would you feel if other players ignored your posts? And you should always, when in-mission, read the Bridge.  If you really want to get the most out of the site, go outside your comfort zone and read posts on other ships/bases/etc.  You are missing out if you only read one or two places. 

●     The tagalongs. All members of Fedspace are here to collaboratively tell a story. This involves 1- writing your character’s reactions and interpretation of what other character’s have said/done and what the GM has given, and 2- moving the story along. But we’ve seen a rise in players who don’t do step 2. They’ll post their character’s reaction, and then do nothing that makes the story move forward. Sometimes your character might not know what to do, or might not have the skill; but that doesn’t mean they can’t move the story forward. Sometimes their inactivity is what moves the story forward (maybe they don’t notice a warning light, or their hesitation gets them shot). But you need to do something that makes the story move forward. Otherwise the GM could just tell the story themselves.

●     Out of Game Problem Solving: I’ve noticed an increase in players using OOC to problem solve, instead of having their character doing it. This is a roleplaying game; your character should be the one taking steps to solve a puzzle. OOC should only be used to clarify a point, if you have a concern, etc. There’s no reason for a player to be contacting a GM directly. Nor should you be asking a GM questions in Crew Announcements/Discussion. If you have a mission-related question, go up the chain of command. Some players seem to be doing this so that their character won’t make mistakes. This takes away from the storytelling aspect of our game. Even if we are the ‘heroes’ of Star Fleet, we should be making mistakes, and our characters should have to go through the motions of figuring things out.  It’s called story and character development.

●     Metagaming/supersimming: Characters who magically know the answer. Characters that are perfect at everything they do. Characters that suddenly have skills and abilities not listed in their bio. Characters who have an ability/device/idea that so overshadows everything else that they can’t possibly have made a mistake or been wrong. Characters who solve an entire plot in one post without anyone else participating.  If this is how you want to play, then why are you even here?  Go write your own private stories on your own blog or something.  This is a site for people to interact, to write  together, to collaboratively solve the fictional problems that a GM presents. Even Captain Picard relied on his senior staff to solve problems, he did not do it all himself. We have very carefully tailored the technologies and abilities on this site to ensure balance so that players/characters can be challenged, but also have a reasonable chance of success if they work together and do things as a team.  If you want to metagame/supersim, then I’m going to be very direct here:  Leave and go find another site to write on.  Fed-Space is not the place for you.

●     Entitlement:  The admins often hear “Why am I not a CO? I was next in line?!” or “Why can’t I be promoted to that rank?” Often these are the same players who are lazy with their posts, who metagame, who don’t do anything to contribute extra to the site, who don’t participate in the community outside their own ship. These people often feel entitled to be a CO or have a more senior rank.

○     Here is what every player and character is entitled to on Fed-Space: They are entitled to a friendly community where they can explore the lives of fictional Star Fleet characters in a future version of the STAR TREK universe. 

○     Nobody is entitled to anything more, or less, than that. 

○     When you try to take more, you take it away from others. 

○     When you fail to be a community-minded member who provides good, regular posts, you take the fun out of the game for others. 

○     Your character it not entitled a certain rank or position, they aren’t entitled to have certain abilities or to have certain tactics that automatically work. 

○     They earn rank and position through:

■     your time on the site

■     your active, productive participation through posting

■     3- your demonstrated contributions to the site.

○     If you think you deserve more, then demonstrate it.  Show us that you do and it will be recognized. 

■     If you feel like the opportunity to contribute more isn't available to you, then you should bring this up with your Primary PC’s DH, FO, CO, FC, or the CinC or another site admin.

■     Remember, you have to show that you have the skill, dedication, and commitment to the site to be considered for these positions.

 

I think we can all work together to do better ourselves and to mentor those around us who might need some extra support.  At the end of the day, this community is what keeps us going, and we have a strong community of fun and caring people.  We all just have to want to be here.

 

That’s the end of my ranting in this post… now on to some site news:

●     We are also working on switching the main message board software to the latest version, and also making updates to the WordPress front-end sometime in the coming year, hopefully early in the year.

●     We are still working on the new Constitution.  As we delved into the rewrite/reorg of the document, we realized that it was a good opportunity to revise a document which no longer reflected the way Federation Space operates.

●     We have a new Fleet Personnel Officer (FPO).  Commodore Wendy Rickenbacker will now be handling all non-cadet account creations, and will be checking rosters to ensure COs and FCs are doing their jobs by ensuring these documents are updated in a timely manner.  She answers to the CinC, and will report to her any discrepancies.

●     The site is stable financially for now.  We have about 3-½ months of funds in the bank to keep us afloat.  There are still over 30 pins available for those who donate $5+.  See the site financial reports thread in Red Alert for more info.

●     The site’s telepathic guidelines were recently updated to address some concerns.  Anyone playing a telepath should read them.

●     ALL equipment or ship specs changes need to be reviewed by the site’s ENGCOM, Commodore Julia Nielson.  You should email her if you have a request.  She will discuss with the site creative staff and then get back to you.  If a change is found that was not authorized by her, then appropriate disciplinary action may be taken at the discretion of the site leadership.

●     ALL new BIOs (character changes, NPCs etc) must be reviewed and approved by the academy.  Send them to Commodore Taylor and she will send to a BIO evaluator to review and approve.

●     We will also be reviewing the guidelines on multi-species (hybrid) characters.  It feels like there is a very high amount of them, and some which it would be impossible for any genetic compatibility, even with DNA manipulation.  Nearly ANY pairing of different species would require SOME manipulation, and it seems like we’ve gotten out of control with this on the site.

●     Character Death and Character Consequences are being reviewed.  Apparently people think that their characters “cannot die” without their permission ever, under any circumstances.  This is not true.  In fact, the GMs have a mechanism, when a character does something that is so implausible it must result in permanent damage, death, or career-ending results, it can in fact happen.  In those cases, the GM discusses the matter with the Creative Director and the site admins, and we make a decision.  So don’t go shooting an ambassador, or jumping into an exploding warp core unless you are willing to accept the consequences.

●     Some site terminology tweaks are occurring. Following is a lexicon of some changes and standards we use on Fed-Space

○     Fed-Space/FedSpace/Fed Space/Federation Space are all acceptable terms for the site.  The legal entity that owns the site is “Fed-Space Association LLC”.

○     Star Fleet is the site’s official term for what Trek canon calls Starfleet.  This was done for multiple reasons, but mostly to help mitigate any ‘copyright’ concerns that may arise.

○     Star Date is what we officially use for stardate.  Again, for the same reasons as we use Star Fleet.

○     We don’t use NCC- for the same reasons, and also because our site founder wanted our ship designations to reflect the ship class.

○     First Officer vs Executive Officer:  Which is right?  The answer, is BOTH.  On Fed-Space we accept either as valid.  For all official documents we use First Officer, or (FO), but in-game Executive Officer or XO is acceptable as well.

 

Character type designations are also changing effective Star Date 21801.01 to better reflect how we use them on the site:

 

●     Primary Rated Character (PRC) is replacing “PC” or “Player Character” as the site’s designation for your primary character.  The CO of your PRC is the one who must approve you having an SRC, NRC (see below), GM, or AI, or any other site role.  They have the authority to revoke those roles after granting them if you are not performing as your PRC.

●     Secondary Rated Character (SRC) is replacing “ALT” or “Alternate Character” as the site’s designation for your second rated character.

●     Non-Rated Character (NRC) is replacing “NPC” or “Non-Player Character” as the site’s designation for any character you have which you do not earn points for.  This was done because in virtually every other role playing system an NPC can only be played by the GM or moderator.  Because NRCs are played by PLAYERS, we wanted to switch to the rated/non-rated to make things clearer, especially for newer players.

●     “Rated” characters are characters that earn points.  All of your additional points (other than positional or medals awarded to your SRC directly) including AI/GM/Division Head, etc. points are always awarded to your PRC.   Your PRC is the only one that can be in a command (FO/CO) position.  Your PRC is usually of higher rank/position.

 

This will all be spelled out in the new Constitution in more detail, but I wanted you all to be aware as the designations begin to change across the site (you’ll notice the Academy has slowly started switching to the new terminology).

 

And don’t forget, new BIOs for all PRC/NRC/SRC characters must be approved by the Academy, and all new accounts other than Cadet accounts are approved by the FPO following submission of the new character form as found in Red Alert.  This process may take several days as the Commodore will verify the information with your CO(s) as appropriate.

 

As always, if anyone has any questions, concerns, etc. you can email me at President@Fed-Space.com.

 

Thank you, and ahead Warp 9.

-Perry Brulotte, President, Fed-Space Association, LLC

-Joshua Barnett, President, United Federation of Planets




#142514 PI/D64 - Docking Ports and Customs Offices

Posted by Capt Gabriel Archer on Star Date 21902.05 @ 03:01 (03:01 AM)

Captain Archer felt his heart aching as he stepped off the Intrepid and into the docking port of Pioneer. It was strange how life went full circle. Many years back he had stepped off Space Station Sierra Eighteen to Command the Intrepid, now he is moving off the Intrepid into a Sierra classed Outpost which, according to RAdm. Jal he is likely to take command of. 

 

At least this time my last command is not being blown up by the Krynar....

 

To his surprise, he saw the Intrepid's crew lining up the corridor ahead. Someone blew a whistle and the crew stood at attention as he approached.

 

What... is the meaning of this...

 

"This is for you, Captain." Kaiser explained.

 

Gabe was speechless... he walked over and started shaking hands and saying a few words to every single member of his crew. He got to know them well over the years, and now was his chance to say thank you. Fortunately, he learned that a good number of them will be assigned to Pioneer station. However, the majority of his senior staff will be needed on one of the newer exploration ships where their expieriance in ship operations will be most needed.

 

"Thank ye, Cap," Erdos smiled. "Ti'was an honour, servin' under ye. I'll go wherever I have tae 'n' serve whoever I'm assigned tae from now on loyally, givin' them my heart 'n' soul, but nobody cannae ever take yer place."

 

"Thank you Doc, you will do great things in Star Fleet I am sure. I am proud in what you have accomplished during your short stay aboard the Intrepid." Replied the Captain, "Keep up the good work and pass by my office any time you stop at Pioneer. Drinks are on your old Captain!"

 

A few officers later it was Price,

 

“I… I’m so grateful for my time here.  The last four years aboard the Intrepid have been unforgettable. I’m honored to have served such a fantastic commanding officer on an amazing vessel. Thank you, Sir... And good luck." She said.

 

"Thank you Michelle. Make sure you come visit the next time you stop by here, alright?" Gabe said.

 

Soon after that, Archer found himself shaking hands with MacClare.

 

 "It has been honor serving under you, Sir. The best of luck to you in your next assignment." She said.

 

"Likewise," Gabe said, "All the best to you Ensign."

 

It was then that someone pointed out to the window, and Archer turned to see his ship, formal ship, the USS Intrepid, powering up and starting to move away from Pioneer Outpost. There was a moment of panic in his heart, he needed to get back on the ship right now, but his head stepped in and put that thought to rest, The Intrepid was no longer his. Some Admiral behind a desk somewhere had made sure of it. Yet this was not the end for him, his story was not over yet,

 

There was a collective groan as The Last Avenger jumped into warp and disappeared from view. Taking with it a part of Gabriel's very soul.

 

Farewell Intrepid. we will never forget...

 

Archer turned around and address the gathered crew.

 

"Thank you all for doing this. I means the world to me that you are here and that you participated." He started. "Your new assignments will be coming in shortly, Chances are I will be taking command of this outpost, and many of you will be assigned here with me. Some of you will not. To those I say, farewell and it's been an honor, To all of you I say, remember your time aboard the USS Intrepid, and use what you learned to continue to serve the Federation with the same level of excellence expected of us. I am sure you will make me proud wherever the wind of change takes you. Safe journeys and until we meet again,"

 

Gabe turned to Rage and Kaiser.

 

"Kaiser and I will be heading to meet Commodore Tregelen. Did you learn of your new assignment yet? Arcber asked Rage.

 

  

 

 

 


  • 4


#142184 PI/D64 - Docking Ports and Customs Offices

Posted by Cdr Dietrich Kaiser on Star Date 21902.01 @ 03:10 (03:10 AM)

==Farewell Intrepid Thread==

 

Captain Archer, Commander Kaiser, and Commander Rage stepped off the turbolift and headed for the docking port.  These were their final steps on the USS Intrepid and each of them had said their goodbyes.  Rage and Kaiser, however, knew something the Captain didn't.

 

When they approached the airlock, the stood in front and the circular doors parted revealing the gangplank to Pioneer Outpost lined with the crew of the Intrepid.  The Captain didn't know this would be there.

 

Kaiser turned to his Captain and extended his hand.  "This is for you, Captain."

 

After shaking his hand, Kaiser and Rage made their way through the lined crew to the end to be the last to see their Captain off.

 

Kaiser took special note when his foot set foot off of Intrepid and onto Pioneer.  At the end of the line, he turned back to see the mostly windowed corridor show the massive Intrepid and his heart ached a little.  A smile returned to his face as he saw the crew shaking hands with their Captain.

 

==All Intrepid Crew are invited to partake in the line==


  • 4


#148306 Star Trek: Picard Discussion SPOILERS!!!

Posted by Captain Serran Zan on Star Date 21907.21 @ 19:34 (07:34 PM)

In case anyone on the planet hasn't seen this yet, full trailer for PICARD dropped at Comic Con! I may have cried, just a little. 

 

https://intl.startre...6J33GtpmMPUvICg

 

https://io9.gizmodo....an-l-1836393349


  • 3


#142271 PI/D64 - Docking Ports and Customs Offices

Posted by Lt (JG) Elaina MacClare on Star Date 21902.02 @ 03:44 (03:44 AM)

== Farewell Intrepid Thread ==

 

Elaina arrived at the docking port and found a place in the line that was forming of the Intrepid crew to see their Captain off.  Her eyes were teary, but she tried to keep her composure.  Her heart swelled with pride to see the corridor lined with all the members of the crew.  She was grateful to have served on this ship and with these people.

 

Rage and Kaiser walked ahead of Archer, taking their places at the far end of the line. She smiled at the two of them as they passed by.  Time seemed to stand still, almost as if this wasn't really happening.  Elaina tried to capture this moment in her memory of the whole Intrepid crew being together one last time, honoring their Captain.  

 

As Archer came nearer, she straightened her shoulders and tugged on her jacket to smooth out any wrinkles.  Once the Captain got to her place in the line, she reached out to shake his hand.  "It has been honor serving under you, Sir.  The best of luck to you in your next assignment."

 

Elaina watched as the Captain reached the end of the line, where Kaiser and Rage were the last to see him off.  This is goodbye...  She felt the tears forming in her eyes.  USS Intrepid, may she fly forever in our hearts!


  • 3


#131204 IMPORTANT - Announcement regarding the future of Fed Space

Posted by Alexis Tregelen on Star Date 21805.09 @ 11:04 (11:04 AM)

By now I'm sure you have all seen the message from Perry regarding his future on Fed Space, if you haven't then I suggest you go read that before you continue reading here (https://fed-space.co...site-leadership).

 

While we are all saddened to see our friend leave, we wish him all the best in what his future brings. We also want him to know that he will always have a home here if he ever wishes to return in whatever capacity he chooses. With that being said we as a group also need to move forward.

 

I want to assure everyone on site that Fed Space isn't going anywhere, this is just a leadership change. This has happened before when President Beckett left and the site didn't fold then and its not going to fold now. The site leadership as well as the senior admins are discussing the best way to handle the transition. When we have worked out the full plan we will advise you what is happening.

 

Until then if you are wondering what you can do to help the site, the best thing you can do is to donate. Fed Space has never been and never will be pay to play. The site runs entirely on donations from its members.

 

If you have any questions or concerns please don't hesitate to email me. I will do my best to be available on Discord more than I have been in the past so if you ever see me online feel free to send me a message and I will reply as soon as I can.

 

Keep posting everyone and above all else, keep having fun.


  • 3


#153997 A02 - Lounge / Cafeteria / Gardens

Posted by Mid Mikael Stanovich on Star Date 22001.21 @ 19:36 (07:36 PM)

“Maybe I was not looking for an answer, but a purpose.” Starc stated looking of into the distance again.

 

Mikael turned his head and looked in the direction that Starc was looking at. He didn't see what he was looking for, but he did nudge the coffee mug with his burger wrapper. 

 

"What are you looking at and have you found your purpose?" Mikael asked, a bit lost in the conversation.

 

==Tag Starc and/or Riley==


  • 2


#142223 PI/D64 - Docking Ports and Customs Offices

Posted by Lt Michelle Price on Star Date 21902.01 @ 20:30 (08:30 PM)

Stay strong, Price….

 

She took a long time preparing herself for this very moment, saying her goodbyes to the ship she shared so many memories with. Granted, some were filled with gruesome bloodshed but the overwhelming sense of belonging was something that stood out beyond all the darkness.  It wasn’t until the Intrepid was decommissioned that she realized she took her assignment to such an amazing vessel for granted.

 

Her home was essentially ripped out from under her with nearly no sympathy from Starfleet Command for the hundreds of officers now waiting for new assignments.  No doubt friendships would be tested… perhaps even relationships. The luxury of a large heavy cruiser was the civilian capacity, especially when it came to having a family on board.   It had it’s risks when disaster inevitably struck, but it allowed for families to stay together…. Michelle could only imagine the tough conversations for so many couples trying to figure out their lives with this massive wrench chucked at them.

 

She took a deep breath, straightened out her medical officer uniform and fit herself into the growing lines of officers that flanked the gangplank to the Intrepid. She was a little further down the line, but sure enough she saw First Officer  Kaiser and Chief Tactical Officer Rage emerge from the Intrepid and made their way to the end of the line.

 

Then she saw Archer.

 

Her heart ached but she held back her tears in the growing lump that hung in her throat.  The Intrepid as she had known it to be, her commanding officer, were moving off to into new places to hold new purposes.  This was the mark of a new beginning, another fresh start.

 

This is what you signed up for… It was naive to think the Intrepid would be in operation forever...It was just a matter of time…

 

She held her eyes closed for a minute, thinking on what she could say, but she knew she was awful at goodbyes. When she opened them, she could see the Captain only a few officers away. She desperately bit the inside of her cheek to suppress her emotions, but sure enough tears started to roll down her cheeks.

 

As he stood in front of her, she extended her hand, letting out a quivering breath before saying, “I… I’m so grateful for my time here.  The last four years aboard the Intrepid have been unforgettable. I’m honored to have served such a fantastic commanding officer on an amazing vessel. Thank you, Sir... And good luck.”

 

She shook his hand, feeling an ache as his hand left hers.  

 

That was the last time I’ll likely see him…. For a long while that is...

 

She watched as he made his way further down the line, her eyes still spilling tears that rolled down her face and soaked into her uniform.  

 

Goodbye, USS Intrepid…


  • 2


#104240 Seasonal Encounter...

Posted by Guest on Star Date 21612.24 @ 23:56 (11:56 PM)

== Okay, every year I do something like this... this is this year's version... Enjoy! MUAHOHOHO! ==

 

== Galactic Science Cruiser, USS Sonak, Deep Space, Near the Galactic Core ==

 

Stars here were close.  On average less than three  light years between.  Occasionally as much as eight.  Often less than one-point-five.  Very rarely more than five.  Never more than seven.  Close.  Considering where most of the people aboard this ship came from, stars with any habitability factor were much more sparsely spaced.  As a result the gravimetric distortions and radiation made most of this region incapable of supporting life.  But, as nature was commonly known to do, there were exceptions.

 

That was partly why they were here.  And the other reason was to scan the mass devastation left behind by the Federation and her allies at the conclusion of the Krynar War.  The devastation that had resulted in, as far as anyone could tell, the genocide of the Krynar as a race.  And the destruction of a half-dozen star systems as the anti-gravimetric wave created by the grasers firing in concert had spread dissipating but still taking out potentially billions upon billions of lives.

 

Sonak had been specially equipped with special mutli-layered metaphasic shielding to withstand the radiation.  The sensors had also been reinforced and enhanced.  An extra warp core had been added, and other systems, such as some of the recreational systems, had been sacrificed.

 

They’d been out here for nearly a year now.  There was a return gate, although it wouldn’t last forever in these conditions.  Most likely another four or five months and they’d have to head back, and the gate would itself collapse.  But for now they could, at least, send dispatches back and forth via probe.  And get resupplied.

 

Captain th’Rylak sat in his chair, as he did every day for about eight hours, while the real work was done by his science people.  They were collecting data, cataloguing everything that they could.  He was mostly here for… well he didn’t know what most days.

 

“Captain, we’re picking up an interesting reading,” reported Lieutenant Commander Nalen Quinn, the First Officer, who had a much better background in science for this mission than his Captain.

 

Probably should have been made Captain for this.  Would have been a better fit than I am.  Just because I was there when it all went down doesn’t mean I’m the person to command the survey.  I wonder if this was part of the backlash from the fleet split.

 

He’d been an ally, quietly, of Grayson when the fleets had split.  And he always wondered if he’d got this assignment to keep him out of the way.  He wondered what things were like back home now.  The latest dispatch, received over a month ago, had indicated that the Federation’s internal conflicts had ended, and that wounds were being healed.  But some wounds would take a long time to heal.

 

“What have you got, Commander?” asked th’Rylak.  Another few micrograms of space dust, perhaps?

 

“It’s a signal, appears to be artificial, sir,” said Quinn.  “It’s very weak.  We can’t even tell how far it is, only that it’s on a heading of zero-zero-zero from us.  From the direction of the galactic core itself.”

 

The galactic core.  A huge black hole that kept the galaxy together, spinning gently—well violently this close in—and keeping everything stable.  Nothing came from there.  Things only went into it.  Of course this wasn’t coming from the core itself, just that direction.

 

“Can we dispatch a probe to get a better reading?” asked th’Rylak.

 

Science Officer Voth, a Benzite Lieutenant Junior Grade who’d came aboard just before launch, answered.

 

“I don’t think so.  The gravimetric forces would make it impossible to keep it on course, and the radiation would likely render its sensors useless, Captain.”

 

th’Rylak thought this over.  An artificial signal.  Could it be a Krynar left-over?  Something still out here, after all that?  He had to investigate.  That’s what they were here for.  But he would also be very careful.

 

“Helm, turn us heading zero-zero-zero, mark—“ he looked at Quinn.

 

“Mark zero, sir.”

 

“Mark zero it is then,” the Captain finished.  “Still no indication of range?”

 

“It can’t be too far,” answered Voth.

 

“Course set, Captain,” answered Ensign Rrwarrka at helm.  The Mirak’s voice was deep, soft, soothing.  Almost like a large kitten purring.  th'Rylak new better than to make such a comment to the helm officer though.  He’d seen someone refer to a Mirak as ‘kitty’ during the last general war.  They hadn’t lived to tell about it.

 

“No more than a half light-year,” confirmed Quinn.

 

“Very well, warp one then, and engage when ready.  Forward sensors and shields to full.  Open hailing frequencies.”

 

“Channel open,” replied the Lieutenant at Tactical.

 

“Unknown vessel, this is USS Sonak of the United Federation of Planets.  We are here on a peaceful mission of exploration, and wish to make friendly contact in the interest of cultural exchange.  Please reply.”

 

He glanced back at Tactical.  She shook her head.  “No response.”

“Are they receiving?”

 

“We can’t tell, sir.”

 

“Put that on a loop.  Re-transmit with a twelve-second delay between for them to reply.”

 

He glanced at Quinn, who was at an auxiliary station.  Quinn looked up.

 

“No change, sir.  It is moving, though.  I think my distance estimate may have been off.  It was likely—“ he was looking back at his screen.  “My God, Captain!  It just went past us at—“

 

He seemed to be verifying something.

 

It was Voth who answered.  “Confirmed speed at Warp nine point nine-nine-nine-nine-nine, sir.  And accelerating.”

 

“Nothing can go that fast,” commented th’Rylak.

 

“What’s its heading?”

 

“It’s headed directly—“ Quinn looked up at Voth who nodded in confirmation and then Quinn continued.  “Directly for Earth, sir.”

 

“Get a signal out, transmit it via the gate.  We have to warn them that something… and we don’t know what… is coming.  Send them everything you have.”

 

Helm spoke up.  “Should I pursue, Captain?”

 

“No point.  All stop.  There’s no way we can catch that thing, whatever it is.”

 

“Captain, we did get a visual very briefly.  It’s highly distorted, and the computer can’t seem to reconcile it.”

 

“Put it on screen,” said th’Rylak.

 

The image was a blur.  There was a small red point streaking through space, followed by a brownish blob, or perhaps several of them, followed by something bright red and white streaked across the display.

 

“Can we clean up the image?” asked th’Rylak.

 

“Working on it now, sir,” said Quinn.  He was working at his console, and then stopped.  His only word spoken.  “Impossible.”

 

“Put it on screen,” said th’Rylak.

 

When it resolved it did seem impossible.

 

The three humans on the bridge gaped at it, Voth, th’Rylak, and Rrwarrka were just confused.

 

It looked like a small red and white cart with skis on it, a fat human—or human-looking person—with a long white beard sitting inside with piles of packages.  And in front of it, apparently towing it at nearly warp ten, were nine horned brown creatures, with the lead one having a bright red light as its nose.

 

“Captain,” Quinn finally said.  “I don’t think we should transmit this to Earth.”

 

“Why’s that?” asked th’Rylak.

 

“Because I’m not sure anyone would believe us…”




#159030 Earth - Specify location in post

Posted by Adm Daniel Wueste on Star Date 22005.19 @ 18:47 (06:47 PM)

==Personal Residence, Gettysburg, Pennsylvania==

 

The corridor felt endless and familiar.  The lights pulsed red.  He was running, but he was not sure from what.

 

He heard a voice call to him.  He ran faster.

 

A door ahead in the darkness.

 

He read its signage.  

 

[01-Bridge]

 

The voice called out again.  No, it was a whisper, the voice whispered his name.  Why?

 

He reached the door.  It did not open.

 

Instinctively he reached for the wall control.

 

​His arm was covered in some sort of metal.  A tube ran from near his wrist to by his shoulder.

 

The door opened.  She was there.  His wife.  The borg queen who had been his wife.

 

"...Dan..."

 

The Admiral's eyes opened, the room was dark, his heart raced.

 

"Bridge, this is..." 

 

He stopped, his eyes focused, he remembered where he was.

 

Home.  Earth.

 

"Computer, lights."

 

Dan's master bedroom illuminated.

 

He checked the time.

 

[0430 EDT]

 

Just a dream, only a dream.

 

It had, after all, only been a dream.  An old dream, a nightmare from long ago.  He'd had it most nights now since the recent Borg attack.  Since he'd read the after action report.

 

The Admiral had asked Star Fleet to let him lead the 1st Fleet's response.  He would have planted the flag on Pulsar.  He had been ready to lead his old ship and fleet into battle.  Against the Borg he would have done whatever was necessary, if it had meant helping to assure victory.

 

Command had declined his offer.  They had been kind about the rejection.  They had not questioned his ability or his desire to see the job done.  No, they had been all too understanding.  Command had instead sent Thrawn.  Now Matt was in a hospital, too many others were dead, and here Dan sat, safely home.

 

Matt Thrawn was the best of Star Fleet.  Dan was under no illusion that he could have done any better.  Still, he wished it had been him.  

 

I'd gladly have Matt safe and sound and me be the one recovering in a hospital bed.

 

It was vanity, ego that drove those thoughts.  Dan knew it.  He wanted so badly to do right and show the people of the Federation that they could trust him again.

 

The humor of the situation was that the people of the Federation, those who even remembered him, seemed to have already forgiven him.  There seemed to be no wide-spread malice.  Not from the average citizen on the street, not even from his fellow Star Fleet officer.  On the whole, it seemed, people understood.  If anything, they seemed to pity him.  Most seemed to recognize that the neural parasites had been the true enemy, that those actions had not been his own, but those of the being that had taken over his body.

 

None of that changed how he felt.  Not even after so much time.  No amount of forgiveness could ever erase the guilt he felt, the sense of profound failure.  

 

He stared at the ceiling, reached over to his nightstand and grabbed the PADD he'd left there.

 

Then he did what he had done 2-3 times a night, every night, since he'd received the report.  He read about the battle against the Borg and, as it always did, his attention settled to the ships lost.

 

Enterprise, Beckett, Intrepid, Drake, Pegasus, Yeager, Cicero, T'Plana-Hath, Ian Fleming, Jacques Derrida, Surak, Ozaki, Philadelphia...

 

It was a blessing that somehow his former commands, Pulsar and Dauntless, had survived.  

 

The destruction of the Beckett had meant a tabling of the entire production line.  He remembered her launch day.  It had been a day of great hope for the future.  Still, Jon Beckett having a ship named in his honor had made sense.  The end of the Beckett-class, sad as it might be, did have the fringe benefit of preventing the launch of the next in line USS Wueste.  It was the closest to a silver lining he could find.  Having a ship named after you was the sort of honor that should happen only to the greatest of leaders and even then only after they had retired, or maybe even a century after their death.  It was a lifetime achievement award or perhaps best meant as a way to memorialize those long gone.  

 

​I warranted none of that.

 

Placing the PADD back on the nightstand, he rolled over, tried to get comfortable.

 

He needed to be up in only a few hours.  He had work to do. Reports to be filed.  Paper work was still work.  Dan's signature on official documents still carried some weight and Command still had use for the statistical analysis and data review he could provide them.  

 

He closed his eyes, tried to will himself back to sleep.

 

The early morning hours were quiet, still.  A loneliness gripped him.  


  • 4