ZE/D03 - Sickbay
#27
The procedure took longer than she thought, Evie wanted to make sure she was stable before doing the last task. Setting of the bone if it was done too prematurely it could send her deeper into shock, now that she was stable and most of the work was done now it was time to finish it. "Emily we are about done, but there is one part that isn't going to be good." Emily got into position to re set the bone.

"This last part you might feel a little pain, I am going to reset the bone on the count of three. The count starts." There was a quick sound of the bone going back in place. "Now." Evie went to work repairing the damage Evie wanted to give her the best chance possible while making the bone back to its original strength, or as close to it as possible. The damage around the break wasn't that bad, the work didn't take much longer. "Well Emily I have done what I can here, the rest is up to you. Charlotte she is now condition green, but I still need her here for recovery. Keep someone on her at all times."  Emily was brought of the O.R. giving Evie a small window of time before going to the next patient, there was just one thing she needed to do. It was a small violation of procedure, but sometimes you just needed to bend the rules.

Tapping her Com badge. "Sickbay to Lieutenant Gath, Condition Green." It wasn't much to go on to most other people, but Gath would understand her system would indicate condition Green was the best one of all. It wasn't long before the pure joy of making sure someone was able to take their first breath, was replaced with making sure the patient in front of her could take his next.

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Messages In This Thread
ZE/D03 - Sickbay - by Morad Ameen - 08-26-2026, 02:44 AM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 09-01-2026, 06:20 PM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 09-11-2026, 05:18 PM
RE: ZE/D03 - Sickbay - by Ava Baldwin - 09-15-2026, 01:17 AM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 09-15-2026, 09:56 PM
RE: ZE/D03 - Sickbay - by Ava Baldwin - 09-17-2026, 12:17 AM
RE: ZE/D03 - Sickbay - by Ava Baldwin - 09-17-2026, 07:57 AM
RE: ZE/D03 - Sickbay - by Charlotte Dawes - 09-17-2026, 11:29 AM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 09-17-2026, 04:35 PM
RE: ZE/D03 - Sickbay - by Ava Baldwin - 09-18-2026, 04:08 AM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 09-18-2026, 07:03 PM
RE: ZE/D03 - Sickbay - by Ava Baldwin - 09-18-2026, 10:18 PM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 09-19-2026, 06:28 PM
RE: ZE/D03 - Sickbay - by Charlotte Dawes - 09-26-2026, 01:17 PM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 09-30-2026, 05:44 AM
RE: ZE/D03 - Sickbay - by Gath - 09-30-2026, 08:56 PM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 10-01-2026, 08:17 PM
RE: ZE/D03 - Sickbay - by Gath - 10-01-2026, 10:42 PM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 10-02-2026, 07:53 PM
RE: ZE/D03 - Sickbay - by Charlotte Dawes - 10-04-2026, 02:03 AM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 10-04-2026, 07:30 PM
RE: ZE/D03 - Sickbay - by Ava Baldwin - 10-05-2026, 06:45 AM
RE: ZE/D03 - Sickbay - by Charlotte Dawes - 10-06-2026, 12:53 PM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 10-06-2026, 08:42 PM
RE: ZE/D03 - Sickbay - by Gath - 10-12-2026, 06:24 PM
RE: ZE/D03 - Sickbay - by Ava Baldwin - 10-18-2026, 06:58 AM
RE: ZE/D03 - Sickbay - by Evie O’Fee - 10-28-2026, 06:44 PM
RE: ZE/D03 - Sickbay - by Charlotte Dawes - 10-29-2026, 12:20 PM
RE: ZE/D03 - Sickbay - by Ava Baldwin - 10-31-2026, 04:29 AM

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