YE/D08 - Cargo Bays
#2
Art arrived at the Cargo Bay in a clear huff, internally cursing still being assigned to a small ship. With an ideal department size, she would have had four officers at the Cargo Bay, another one or two with the Away Team, and the rest manning the department under her command. As it were, three were already off-shift on their rest, one was her, one was in Sickbay thanks to another that she was definitely not assigning anything important…

That left her six people to work with, not counting herself. As three scurried off to the Cargo Bay to see what was even going on, that left four whole people in Security. Art let off a distinctly-Klingon growl. “I’ll be right back.” She said, trying not to sound too exasperated. In reality, it was just Braggins she was mad at, and knew better than to let her emotions out on her department.

She had grabbed two additional phasers on her way out, intending to hand the extras and the one on her person to the Security personnel she had just ordered out of there. Apparently the first ones there, she found her guys looking perplexed, looking how Art was feeling.

“Take these,” she said, practically shoving the hand phasers at them. “Figure out what the hell is going on, and report back. In fact, when the Captain gets back, and things here are all set up… just keep open comms.”

Art was done with being in the dark with Braggins. She was going to have the usually-passive cameras up for live feed in main Security, and she was going to surveille the heck out of the ship. As she walked her way back to HQ, she wondered just how much bulkhead space she could take up with CCTV.


==NPCs will be Enlistedmen F. Radley, T. Stripe and C. Bandit.==
Reply


Messages In This Thread
YE/D08 - Cargo Bays - by Paul - 04-24-2024, 12:49 AM
RE: YE/D08 - Cargo Bays - by Artemis d'Tor'an - 08-17-2024, 06:34 PM
RE: YE/D08 - Cargo Bays - by Alexander Turner - 08-24-2024, 07:52 AM
RE: YE/D08 - Cargo Bays - by GM-01 - 08-26-2024, 01:34 AM
RE: YE/D08 - Cargo Bays - by Alexander Turner - 08-31-2024, 02:12 AM
RE: YE/D08 - Cargo Bays - by Ktan Shadowhunt - 09-02-2024, 06:32 PM
RE: YE/D08 - Cargo Bays - by GM-01 - 09-04-2024, 12:49 AM
RE: YE/D08 - Cargo Bays - by Alexander Turner - 09-05-2024, 08:15 PM
RE: YE/D08 - Cargo Bays - by Kal-Geal Beinn - 09-09-2024, 06:07 AM
RE: YE/D08 - Cargo Bays - by Artemis d'Tor'an - 09-12-2024, 12:27 AM
RE: YE/D08 - Cargo Bays - by Peter Jensen - 09-29-2024, 10:22 AM
RE: YE/D08 - Cargo Bays - by Kal-Geal Beinn - 10-07-2024, 07:30 PM
RE: YE/D08 - Cargo Bays - by GM-01 - 10-11-2024, 06:33 PM
RE: YE/D08 - Cargo Bays - by Artemis d'Tor'an - 10-16-2024, 02:05 AM
RE: YE/D08 - Cargo Bays - by GM-01 - 10-18-2024, 07:23 PM
RE: YE/D08 - Cargo Bays - by Peter Jensen - 10-22-2024, 07:26 PM
RE: YE/D08 - Cargo Bays - by Jennifer Braggins - 10-24-2024, 05:49 PM
RE: YE/D08 - Cargo Bays - by Kal-Geal Beinn - 10-25-2024, 07:02 AM
RE: YE/D08 - Cargo Bays - by GM-01 - 10-30-2024, 01:57 PM
RE: YE/D08 - Cargo Bays - by Artemis d'Tor'an - 11-03-2024, 05:00 PM
RE: YE/D08 - Cargo Bays - by GM-01 - 11-07-2024, 05:52 PM
RE: YE/D08 - Cargo Bays - by Peter Jensen - 11-07-2024, 06:06 PM
RE: YE/D08 - Cargo Bays - by Kal-Geal Beinn - 11-12-2024, 07:33 AM
RE: YE/D08 - Cargo Bays - by Artemis d'Tor'an - 11-17-2024, 05:33 PM
RE: YE/D08 - Cargo Bays - by GM-01 - Yesterday, 03:32 AM

Forum Jump:


Users browsing this thread: 6 Guest(s)