HD03 - Security Cadet Leo Alden
#10
== Excellent post! Also, good use of italics and bold. Now on to our next lesson!

Lesson three: NRCs, character usage, and site navigation:

Non-rated characters, or NRCs, are characters used by players as well as GMs to help fill crew gaps in ships. Depending on when you played on the site previously, these were likely known as NPCs at that time. Starships usually have large crews and since we don’t have enough players to fill all those roles, we use NRCs.

We have two types of NRCs: Independent and Temporary.

Independent NRCs are like a Player Rated Character (PRC), in that they get played as their own character. These NRCs are registered and you can distinguish them through their character names. You’ll see something along the lines of Ensign Doe {Olsen}, with the PRC character’s last name in brackets at the end. And while these NRCs are similar to PRCs, they are not a second rated character (SRC). They also do not earn points or medals as you would with your PRC. Also, your PRC must be a Lt [JG] or higher and have the approval of your Commanding Officer to create an Independent NRC.

Temporary NRCs on the other hand, can be created by anyone. They are not as developed as Independent NRCs or PRCs and they do not have bios. They are usually created for quick tasks, and are used for times when you need to post with other players on the ship.

To make a Temporary NRC post, all you need to do is place an OOC notation at the top of the post. You’ll probably see several variations, but they typically look like:

==Ensign John Doe, Temp Engineering NRC ==

In the case of both NRCs, you play the character from the NRCs perspective, almost as if you have a second character. You can only play an NRC that is one rank higher than your own. This means that if you’re an Ensign, you can have NRCs that are Midshipmen, Ensigns, or Lieutenant Junior Grades.

Character Hijacking:

The next element we’re going to cover is character usage. Unless you have permission from the player, you cannot post any speech, thoughts or movements for another character (PRC or NRC) that isn’t yours, unless the character has already done so in game. This is called character hijacking and is not permitted on Fed Space. Some players might not mind, but even minor things such as a nod of a head or a shrug of the shoulders can be considered hijacking.

For example, if you wrote in your next post that Maddie Allen suddenly appeared and started dancing the Hokey Pokey, you would have hijacked that character.

Character Movement on Ships:

I’m sure you have noticed a ship has multiple threads on it for various locations that a player can post, such as the bridge, sickbay, and security offices. Often times while on a mission, players travel throughout the ship to accomplish their orders. To help follow the plot when a player is transitioning from one thread to another, they should make a notation at the end their post like this: >> Sickbay >> The arrows and location found at the bottom of a post tells readers where this character will post next.

When the player makes their next post, the player should make a notation at the beginning of their post like this:

<< Bridge << The arrows and location found at the top of a post indicate that is where a player has just come from.

The Fed Space wiki offers a great resource to help you out with your posts. Be sure to spend some time to check it out. The information on the wiki is also ‘Fed Space canon,’ which can sometimes differ from Star Trek canon, so look there first when you’re researching something. Don’t feel limited to only looking at the wiki pages for your department, because the other departments will have information, you’ll find quite useful.

As previously mentioned, Fed Space canon differs slightly from that of Star Trek, mainly because this game happens 40+ years after the Dominion War. Since the Dominion War, there have been many conflicts and wars. It’s been very rocky, but all the history from the start of Year 1 to the last entry on that page have been written and played here on Federation Space. Make sure you spend some time checking out our site history.

Our Academy pages contain a lot of valuable resources for you as well. Be sure to check them out, especially the New Cadet FAQ while you’re there.

To help you become accustomed to organization of our wiki, I have a few questions for you to answer:

1. Who is the Chief of Security for the USS Artemis?
2. What is setting 3 of a Type 2-H phaser pistol?
3. What is general quarters four?

So, in your next post, please use Crewman Moran, an arriving security officer, as your Temporary NRC. Give him feelings and a story -- he's your character for the remainder of this simulation.

Good luck! ==

== GM ==

[Unable to detect characteristics. No unusual weapons detected.]

As Cadet Alden approached the junction where section 5 turned into section 6, he noticed a security crewman standing in the middle of the junction. Crewman Moran was similarly equipped with a phaser in one hand and a tricorder in the other, clearly indecisive about which he should be focusing on.

Both Alden and Moran's communicator came to life at the same time. [Bridge to all patrols. What is going on down there?]

That question had no sooner floated through the air before the sound of metal wrenching from further into section 6 reached their ears.

== Over to you! Remember to use the above format to post for Crewman Moran as well as Alden. Have fun with it! ==
Reply


Messages In This Thread
HD03 - Security Cadet Leo Alden - by Maddie Allen - 12-17-2024, 03:17 AM
RE: HD03 - Security Cadet Leo Alden - by Beka Olsen - 01-12-2025, 12:48 AM

Forum Jump:


Users browsing this thread: 9 Guest(s)